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Responsibilities and Challenges of Product Owners at Spotify - An Exploratory Case Study., , and . HCSE/HESSD, volume 9856 of Lecture Notes in Computer Science, page 3-16. Springer, (2016)User Evaluations of Virtually Experiencing Mount Everest., , and . HCSE, volume 11262 of Lecture Notes in Computer Science, page 294-307. Springer, (2018)Get Realistic! - UCD Course Design and Evaluation., , , and . HCSE, volume 11262 of Lecture Notes in Computer Science, page 15-30. Springer, (2018)Avatars in Conversation: The Importance of Simulating Territorial Behavior., , and . IVA, volume 6356 of Lecture Notes in Computer Science, page 336-342. Springer, (2010)Integrating User-Centred Design in Agile Development., , , and . Integrating User-Centred Design in Agile Development, (2016)Learning Outcome Outcomes: An Evaluation of Quality., , , , and . FIE, page 1-8. IEEE, (2018)Contextual Personas as a Method for Understanding Digital Work Environments., , , and . HWID, volume 468 of IFIP Advances in Information and Communication Technology, page 141-152. Springer, (2015)Challenges from Integrating Usability Activities in Scrum: Why Is Scrum so Fashionable?, , , , and . Integrating User-Centred Design in Agile Development, (2016)Workshop on the Integration of User-Centred Design and Agile Development: Approach, Findings and Themes., , , and . Integrating User-Centred Design in Agile Development, (2016)Quality Assurance using International Curricula and Employer Feedback., , and . ACE, volume 160 of CRPIT, page 19-27. Australian Computer Society, (2015)