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Playing MUSIC - building context-aware and self-adaptive mobile applications., , , , , , , , , and 2 other author(s). Softw., Pract. Exper., 43 (3): 359-388 (2013)Model-based user interface adaptation., , , and . Computers & Graphics, 30 (5): 692-701 (2006)One place, many stories digital storytelling for cultural heritage discovery in the landscape., and . Digital Heritage, page 503-510. IEEE, (2015)Tailoring Lifelong Cultural Experiences., , , , , , , , , and 1 other author(s). HCI (5), volume 8514 of Lecture Notes in Computer Science, page 681-692. Springer, (2014)Using Projections for the Detection of Anomalous Behaviors., and . SDL Forum, volume 2708 of Lecture Notes in Computer Science, page 251-268. Springer, (2003)Model-based user interface adaptation., , , and . Mobile Computing and Ambient Intelligence, volume 05181 of Dagstuhl Seminar Proceedings, IBFI, Schloss Dagstuhl, Germany, (2005)Assessing the Potential of Digital Collaborative Sharing Platforms in Fostering Neighbourhood Participation Through Volunteerism., , , , and . INSCI, volume 11938 of Lecture Notes in Computer Science, page 3-17. Springer, (2019)Towards Dynamic Composition of Hybrid Communication Services., and . SMARTNET, volume 178 of IFIP Conference Proceedings, page 73-92. Kluwer, (2000)Using Product Line Techniques to Build Adaptive Systems., , , and . SPLC, page 141-150. IEEE Computer Society, (2006)A Middleware Centric Approach to Building Self-Adapting Systems., , and . SEM, volume 3437 of Lecture Notes in Computer Science, page 107-122. Springer, (2004)