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Towards Smart Adaptive Care Toilets., , and . dHealth, volume 260 of Studies in Health Technology and Informatics, page 9-16. IOS Press, (2019)Just one more thing!: investigating mobile follow-up questions for opinion polls on public displays., , and . PerDis, page 237-238. ACM, (2016)Tangible Audio Game Development Kit: Prototyping Audio Games with a Tangible Editor., and . Tangible and Embedded Interaction, page 473-479. ACM, (2017)LightSight: A Dice to Meet the Eyes., , , , , and . Conference on Designing Interactive Systems (Companion Volume), page 331-334. ACM, (2018)Capturing rich media through media objects on smartphones., , and . OZCHI, page 180-183. ACM, (2012)Towards Rapid Technology Probes for Senior People., and . SouthCHI, volume 7946 of Lecture Notes in Computer Science, page 664-671. Springer, (2013)Think globally, act locally: a case study of a free food sharing community and social networking., , , and . CSCW, page 911-921. ACM, (2014)Drag 'n' Hear: Creating, Playing, and Understanding Audio Games Online., , and . CHI PLAY (Companion), page 125-130. ACM, (2019)Interaction Beyond the Desktop für Reflektion und Persuasion., , , and . Informatik Spektrum, 37 (5): 435-439 (2014)Getting more out of your images: augmenting photos for recollection and reminiscence., and . BCS HCI, page 467-472. ACM, (2011)