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Erfinderworkshops, TANGINT/FR, CogITo., , , , , and . i-com, 11 (2): 3-4 (2012)Depth information from binocular disparity and familiar size is combined when reaching towards virtual objects., , , and . VRST, page 233-236. ACM, (2016)The Analysis of Eye Movements in the Context of Cognitive Technical Systems: Three Critical Issues., , , and . COST 2102 Training School, volume 7403 of Lecture Notes in Computer Science, page 19-34. Springer, (2011)The perception of egocentric distances in virtual environments - A review., , and . ACM Comput. Surv., 46 (2): 23:1-23:40 (2013)Towards attention-centered interfaces: An aesthetic evaluation of perspective with eye tracking., , , , , and . TOMCCAP, 4 (3): 18:1-18:13 (2008)The Influence of the Stereo Base on Blind and Sighted Reaches in a Virtual Environment., , , , , , and . TAP, 12 (2): 7:1-7:18 (2015)Cardiovascular Effects of Mental Stress in Healthy Volunteers., , , , and . CinC, page 1-4. IEEE, (2021)Eyetracking in 3D Umgebungen: methodische, ergonomische und neurowissenschaftliche Perspektiven., , , and . Mensch & Computer, page 327-330. Oldenbourg Verlag, (2011)Measuring interpupillary distance might not be enough., , , and . SAP, page 130. ACM, (2013)