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Investigating the Effect of Sound-Event Loudness on Crowdsourced Audio Annotations.

, , , , and . ICASSP, page 341-345. IEEE, (2018)

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Fast and easy crowdsourced perceptual audio evaluation., , , and . ICASSP, page 619-623. IEEE, (2016)Seeing Sound: Investigating the Effects of Visualizations and Complexity on Crowdsourced Audio Annotations., , , , , , , , and . PACMHCI, 1 (CSCW): 29:1-29:21 (2017)Crowdsourced Pairwise-Comparison for Source Separation Evaluation., , and . ICASSP, page 606-610. IEEE, (2018)SynthAssist: Querying an Audio Synthesizer by Vocal Imitation., and . NIME, page 363-366. nime.org, (2014)Per-Channel Energy Normalization: Why and How., , , , , , and . IEEE Signal Process. Lett., 26 (1): 39-43 (2019)Investigating the Effect of Sound-Event Loudness on Crowdsourced Audio Annotations., , , , and . ICASSP, page 341-345. IEEE, (2018)Voice Anonymization in Urban Sound Recordings., , , and . MLSP, page 1-6. IEEE, (2019)Active Learning for Efficient Audio Annotation and Classification with a Large Amount of Unlabeled Data., , , and . ICASSP, page 880-884. IEEE, (2019)An Approach to Audio-Only Editing for Visually Impaired Seniors., , , , and . ASSETS, page 307-308. ACM, (2016)Rage in Conjunction with the Machine., , and . NIME, page 224-227. nime.org, (2007)