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Ambient influence: can twinkly lights lure and abstract representations trigger behavioral change?

, , , , and . UbiComp, page 261-270. ACM, (2010)

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An iPad App for Recording Movement Paths and Associated Spatial Behaviors., , , and . Spatial Cognition, volume 7463 of Lecture Notes in Computer Science, page 431-450. Springer, (2012)Shared visiting in EQUATOR city., , , , , , , , , and 5 other author(s). CVE, page 88-94. ACM, (2002)Running up Blueberry Hill: prototyping whole body interaction in harmony space., , , , , , , and . Tangible and Embedded Interaction, page 93-98. ACM, (2009)Extending architectural theories of space syntax to understand the effect of environment on the salience of situated displays., , and . PerDis, page 73-78. ACM, (2013)Dynamical Interactions with Electronic Instruments., , , and . NIME, page 126-129. nime.org, (2014)Fighting for control: children's embodied interactions when using physical and digital representations., , , , , , , and . CHI, page 2149-2152. ACM, (2009)Kolab: appropriation & improvisation in mobile tangible collaborative interaction., , and . Conference on Designing Interactive Systems, page 21-24. ACM, (2012)Measuring environments for public displays: a space syntax approach., , and . CHI Extended Abstracts, page 3841-3846. ACM, (2010)When the fingers do the talking: A study of group participation with varying constraints to a tabletop interface., , , , and . Tabletop, page 33-40. IEEE Computer Society, (2008)Interaction and architectural space., , , , , , , and . CHI Extended Abstracts, page 29-32. ACM, (2014)