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Prediction of quality degradation for mobile video streaming apps: A case study using YouTube., , , , , and . COMSNETS, page 1-2. IEEE, (2016)Automated GPU Grid Geometry Selection for OPENMP Kernels., , , , and . SBAC-PAD, page 442-449. IEEE, (2018)Resolving Spatial Variation And Allowing Spectator Participation In Multiplayer VR., , , , , and . UIST (Adjunct Volume), page 221-222. ACM, (2016)Exploring Augmented Reality Approaches to Real-Time Captioning: A Preliminary Autoethnographic Study., , , , and . Conference on Designing Interactive Systems (Companion Volume), page 7-11. ACM, (2018)Path-guided indoor navigation for the visually impaired using minimal building retrofitting.. ASSETS, page 225-232. ACM, (2014)A path-guided audio based indoor navigation system for persons with visual impairment., , , , and . ASSETS, page 33:1-33:2. ACM, (2013)Whitespace networks for vehicular communication., , , , , and . COMSNETS, page 1-2. IEEE, (2013)Towards Accessible Conversations in a Mobile Context for People who are Deaf and Hard of Hearing., , , , , and . ASSETS, page 81-92. ACM, (2018)Exploring Sound Awareness in the Home for People who are Deaf or Hard of Hearing., , , , , , and . CHI, page 94. ACM, (2019)Deaf and Hard-of-hearing Individuals' Preferences for Wearable and Mobile Sound Awareness Technologies., , , , , and . CHI, page 46. ACM, (2019)