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Usability Evaluation Plan for Advanced Technology Services for Prevention and Management of Chronic Conditions for the Elderly.

, , , , and . MobiHealth, volume 61 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 445-454. Springer, (2012)

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White Paper: promoting Design for All and e-Accessibility in Europe., , , and . Universal Access in the Information Society, 5 (1): 105-119 (2006)Digital Cultural Heritage Experience in Ambient Intelligence., , , , , , , , and . Mixed Reality and Gamification for Cultural Heritage, (2017)An Intelligent Task Assignment and Personalization System for Students' Online Collaboration., , , and . HCI (8), volume 6768 of Lecture Notes in Computer Science, page 548-557. Springer, (2011)Employing Ambient Intelligence Technologies to Adapt Games to Children's Playing Maturity., , , , , , and . HCI (9), volume 9177 of Lecture Notes in Computer Science, page 577-589. Springer, (2015)BubbleFeed: Visualizing RSS Information in Public Spaces., , , and . ArtsIT/DLI, volume 229 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 151-161. Springer, (2017)A Process-Oriented Interactive Design Environment for Automatic User-Interface Adaptation., , and . Int. J. Hum. Comput. Interaction, 20 (2): 79-116 (2006)Towards Accessibility in Ambient Intelligence Environments., , , and . AmI, volume 7683 of Lecture Notes in Computer Science, page 328-337. Springer, (2012)Interacting with augmented paper maps: a user experience study., , , and . CHItaly, page 18:1-18:9. ACM, (2017)A smart environment for augmented learning through physical books., , , , and . ICME, page 1-6. IEEE Computer Society, (2011)Hobbit: Providing Fall Detection and Prevention for the Elderly in the Real World., , , , , , , , , and 12 other author(s). J. Robotics, (2018)