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A texture synthesis method for liquid animations.

, , , , and . Symposium on Computer Animation, page 345-351. Eurographics Association, (2006)

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A semi-Lagrangian contouring method for fluid simulation., , , and . ACM Trans. Graph., 25 (1): 19-38 (2006)A method for cartoon-style rendering of liquid animations., , , , and . Graphics Interface, volume 234 of ACM International Conference Proceeding Series, page 51-55. ACM Press, (2007)Framework for Open Source Software Development for Organ Simulation in the Digital Human., , , and . HiPC, volume 2552 of Lecture Notes in Computer Science, page 713-714. Springer, (2002)Adaptive Nonlinear Finite Elements for Deformable Body Simulation Using Dynamic Progressive Meshes., , , and . Comput. Graph. Forum, 20 (3): 349-358 (2001)Adaptive Nonlinear Finite Elements for Deformable Body Simulation Using Dynamic Progressive Meshes., , , and . Comput. Graph. Forum, 20 (3): 349-358 (2001)Simultaneous coupling of fluids and deformable bodies., , , and . Symposium on Computer Animation, page 83-89. Eurographics Association, (2006)GiPSi: A Framework for Open Source/Open Architecture Software Development for Organ-Level Surgical Simulation., , and . IEEE Trans. Information Technology in Biomedicine, 10 (2): 312-322 (2006)Simulating whitewater rapids in Ratatouille., , and . SIGGRAPH Sketches, page 68. ACM, (2007)A texture synthesis method for liquid animations., , , , and . Symposium on Computer Animation, page 345-351. Eurographics Association, (2006)A Virtual Environment Testbed for Training Laparoscopic Surgical Skills., , , , , , , , and . Presence, 9 (3): 236-255 (2000)