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An accelerated triangulation method for computing the skeletons of free-form solid models.

, , , , and . Computer-Aided Design, 29 (1): 5-19 (1997)

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Skeleton-Based Modeling Operations on Solids., , , , and . Symposium on Solid Modeling and Applications, page 141-154. ACM, (1997)Implicit reconstruction of solids from cloud point sets., , , and . Symposium on Solid Modeling and Applications, page 393-402. ACM, (1995)An accelerated triangulation method for computing the skeletons of free-form solid models., , , , and . Computer-Aided Design, 29 (1): 5-19 (1997)3D object identification with color and curvature signatures., , and . Pattern Recognition, 32 (3): 339-355 (1999)Object Identification with Surface Signatures., , and . CAIP, volume 1296 of Lecture Notes in Computer Science, page 58-65. Springer, (1997)Skeleton-based three-dimensional geometric morphing., , , and . Comput. Geom., 15 (1-3): 129-148 (2000)3D object recognition from color intensity images., , and . ICPR, page 627-631. IEEE Computer Society, (1996)Joint-specific distance thresholds for patient-specific approximations of articular cartilage modeling in the first ray of the foot., , , , and . Med. Biol. Engineering and Computing, 52 (9): 773-779 (2014)An Efficient Image Registration Method by Minimizing Intensity Combinations., and . Research in Computer and Robot Vision, World Scientific, (1995)A skeletal-based solid editor., , , and . Symposium on Solid Modeling and Applications, page 141-150. ACM, (1999)