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Multi-phase wall warner system for real walking in virtual environments.

, , and . 3DUI, page 223-224. IEEE Computer Society, (2017)

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blue-c: a spatially immersive display and 3D video portal for telepresence., , , , , , , , , and 3 other author(s). ACM Trans. Graph., 22 (3): 819-827 (2003)The HoverMesh: a deformable structure based on vacuum cells: new advances in the research of tangible user interfaces., , and . Advances in Computer Entertainment Technology, page 187-193. ACM, (2004)Real-time wall outline extraction for redirected walking., , and . VRST, page 72:1-72:2. ACM, (2017)Interference measurement of kinect for xbox one., , and . VRST, page 345-346. ACM, (2016)Multi-phase wall warner system for real walking in virtual environments., , and . 3DUI, page 223-224. IEEE Computer Society, (2017)Optimized graph extraction and locomotion prediction for redirected walking., and . 3DUI, page 120-129. IEEE Computer Society, (2017)Modified Shutter Glasses for Projection and Picture Acquisition in Virtual Environments., and . VR, page 281-282. IEEE Computer Society, (2001)Advanced Supply Chain Information for Rule-Based Sequence Adaptions on a Mixed-Model Assembly Line with Unreliable Just-In-Sequence Deliveries., , , and . MIM, page 1902-1907. International Federation of Automatic Control, (2013)Virtual Navigation Environment for Blind and Low Vision People., , , and . ICCHP (2), volume 10897 of Lecture Notes in Computer Science, page 114-122. Springer, (2018)An Accessible Environment to Integrate Blind Participants into Brainstorming Sessions - User Studies., , , and . ICCHP (2), volume 9759 of Lecture Notes in Computer Science, page 587-593. Springer, (2016)