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User Identification and Object Recognition in Clutter Scenes Based on RGB-Depth Analysis., , and . AMDO, volume 7378 of Lecture Notes in Computer Science, page 1-11. Springer, (2012)Spatio-Temporal GrabCut human segmentation for face and pose recovery., , , and . CVPR Workshops, page 33-40. IEEE Computer Society, (2010)Games developed in Java for teaching "Combinatorial Game Theory"., and . ITiCSE, page 359. ACM, (2008)Spherical Blurred Shape Model for 3-D Object and Pose Recognition: Quantitative Analysis and HCI Applications in Smart Environments., , , and . IEEE Trans. Cybernetics, 44 (12): 2379-2390 (2014)GrabCut-Based Human Segmentation in Video Sequences., , , and . Sensors, 12 (11): 15376-15393 (2012)Multi-modal gesture recognition challenge 2013: dataset and results., , , , , , , and . ICMI, page 445-452. ACM, (2013)Featureweighting in dynamic timewarping for gesture recognition in depth data., , and . ICCV Workshops, page 1182-1188. IEEE Computer Society, (2011)Graph cuts optimization for multi-limb human segmentation in depth maps., , , , , , and . CVPR, page 726-732. IEEE Computer Society, (2012)Multi-modal user identification and object recognition surveillance system., , and . Pattern Recognition Letters, 34 (7): 799-808 (2013)Edunetmatics - Education assisted by a world telematic net., and . The Bookmark of the School of the Future, volume 186 of IFIP Conference Proceedings, page 177-184. Kluwer, (2000)