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Depth-image-based rendering for 3DTV service over T-DMB., , , , , , , , , and . Sig. Proc.: Image Comm., 24 (1-2): 122-136 (2009)ADT-Based UHDTV Transmission for the Existing ATSC Terrestrial DTV Broadcasting., , , , , and . TBC, 61 (1): 105-110 (2015)Synchronization Method for Stereoscopic 3D Video Broadcasting through Heterogeneous Network., , , , , , and . CIT, page 714-721. IEEE Computer Society, (2012)System and Services of Terrestrial Digital Multimedia Broadcasting (T-DMB)., , , , , , and . TBC, 53 (1): 171-178 (2007)Scheduling Data Broadcast Based on Multi-Frequency in Mobile Interactive Broadcasting., , , , , and . TBC, 53 (1): 405-411 (2007)Delivery system and receiver for service-compatible 3DTV broadcasting., , , and . CCNC, page 805-808. IEEE, (2013)Scalable multiplexing for depth adjustment of ROI in 3D display., , , and . 3DTV-Conference, page 1-4. IEEE, (2013)Backward compatible UHDTV transmission based on ADT system for the ATSC terrestrial DTV broadcasting., , , , , , and . BMSB, page 1-3. IEEE, (2013)3D DMB Player and its Realistic 3D Services over T-DMB., , , , , , , and . ISM, page 440-441. IEEE Computer Society, (2009)Nonlinear Depth Quantization Using Piecewise Linear Scaling for Immersive Video Coding., , , , and . IEEE Access, (2022)