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Neighborhood grid: A novel data structure for fluids animation with GPU computing.

, , , , , and . J. Parallel Distrib. Comput., (2015)

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Linea: Building Timelines from Unstructured Text., , and . SIBGRAPI, page 234-241. IEEE Computer Society, (2015)A Hybrid GPU Rasterized and Ray Traced Rendering Pipeline for Real Time Rendering of Per Pixel Effects., , , , and . ICEC, volume 7522 of Lecture Notes in Computer Science, page 292-305. Springer, (2012)A new physics engine with automatic process distribution between CPU-GPU., , , , and . Sandbox@SIGGRAPH, page 149-156. ACM, (2008)Exploratory Segmentation of Vector Fields Using Multidimensional Projection., , , , and . SIBGRAPI, page 250-256. IEEE Computer Society, (2015)Um sistema de modelagem estrutural orientado a objetos.. University of São Paulo, Brazil, (1998)ndltd.org (oai:teses.usp.br:tde-16032018-160352).Partial Similarity of 3D Shapes Using Cross Recurrence Plot., , , , and . SIBGRAPI, page 448-454. IEEE Computer Society, (2016)Two-Way Real Time Fluid Simulation Using a Heterogeneous Multicore CPU and GPU Architecture., , , , , and . PADS, page 1-8. IEEE Computer Society, (2011)Colorization by Multidimensional Projection., , , , , , , and . SIBGRAPI, page 32-38. IEEE Computer Society, (2012)A user-friendly interactive framework for unsteady fluid flow segmentation and visualization., , , and . J. Visualization, 21 (4): 625-636 (2018)A game loop architecture for the GPU used as a math coprocessor in real-time applications., , , , , , , and . Computers in Entertainment, 6 (3): 42:1-42:19 (2008)