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Building the Checkers 10-piece Endgame Databases., , , , , and . ACG, volume 263 of IFIP, page 193-210. Kluwer, (2003)Solving Checkers., , , , , , , and . IJCAI, page 292-297. Professional Book Center, (2005)Tactile Servo: Control of Touch-Driven Robot Motion., , and . ISER, volume 200 of Lecture Notes in Control and Information Sciences, page 221-233. Springer, (1993)Cognitive cubes: a tangible user interface for cognitive assessment., , , , , and . CHI, page 347-354. ACM, (2002)Design and Implementation of a 3D Undersea Camera System., , , and . CoRR, (2015)A tangible user interface for assessing cognitive mapping ability., , , , , and . Int. J. Hum.-Comput. Stud., 67 (3): 269-278 (2009)Spatial Tangible User Interfaces for Cognitive Assessment and Training., , , , , , and . BioADIT, volume 3141 of Lecture Notes in Computer Science, page 137-152. Springer, (2004)