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Differential G-Buffer Rendering for Mediated Reality Applications.

, and . AVR (2), volume 10325 of Lecture Notes in Computer Science, page 337-349. Springer, (2017)

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Illuminating the Mixed Reality Stage: Applying Complex Lighting Conditions to AR., , and . ISAR, page 187-188. IEEE Computer Society, (2001)Workshop 2: The Future of VR and AR Interfaces: Multi-Modal, Humanoid, Adaptive and Intelligent., , , and . VR, page 316. IEEE Computer Society, (2001)VRML: Today and tomorrow., and . Computers & Graphics, 20 (3): 427-434 (1996)MARA: an augmented personal assistant and companion., and . SIGGRAPH Sketches, page 141. ACM, (2006)Advanced self-contained object removal for realizing real-time Diminished Reality in unconstrained environments., and . ISMAR, page 207-212. IEEE Computer Society, (2010)Guidelines for designing augmented reality games., , , and . Future Play, page 173-180. ACM, (2008)Multi-dimensional Interactive City Exploration through Mixed Reality., , , and . VR, page 259-260. IEEE Computer Society, (2008)Exploring augmented live video streams for remote participation., , , , , and . CHI Extended Abstracts, page 1881-1886. ACM, (2007)An Efficient Diminished Reality Approach Using Real-Time Surface Reconstruction., , and . CW, page 9-16. IEEE, (2019)SmallTool - a toolkit for realizing shared virtual environments on the Internet.. Distributed Systems Engineering, 5 (3): 118-128 (1998)