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Checkpoint Exercise: Training with Virtual Actors in Virtual Worlds.

, , , , , , and . IVA, volume 6895 of Lecture Notes in Computer Science, page 453-454. Springer, (2011)

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From domain specification to virtual humans: an integrated approach to authoring tactical questioning characters., , , , , , , and . INTERSPEECH, page 2486-2489. ISCA, (2008)Towards Natural Language Understanding of Partial Speech Recognition Results in Dialogue Systems., , , and . HLT-NAACL (Short Papers), page 53-56. The Association for Computational Linguistics, (2009)A method for the approximation of incremental understanding of explicit utterance meaning using predictive models in finite domains., and . HLT-NAACL, page 1092-1099. The Association for Computational Linguistics, (2013)An Approach to the Automated Evaluation of Pipeline Architectures in Natural Language Dialogue Systems., and . SIGDIAL Conference, page 279-285. The Association for Computer Linguistics, (2011)Real-Time Understanding of Complex Discriminative Scene Descriptions., , , and . SIGDIAL Conference, page 232-241. The Association for Computer Linguistics, (2016)Toward incremental dialogue act segmentation in fast-paced interactive dialogue systems., , , , and . SIGDIAL Conference, page 252-262. The Association for Computer Linguistics, (2016)A model for incremental grounding in spoken dialogue systems., , , and . J. Multimodal User Interfaces, 8 (1): 61-73 (2014)A demonstration of the perception system in SimSensei, a virtual human application for healthcare interviews., , , , , , , , , and 4 other author(s). ACII, page 787-789. IEEE Computer Society, (2015)PentoRef: A Corpus of Spoken References in Task-oriented Dialogues., , , , , , and . LREC, European Language Resources Association (ELRA), (2016)Interpretation of Partial Utterances in Virtual Human Dialogue Systems., , and . NAACL (Demos), page 33-36. The Association for Computational Linguistics, (2010)