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Rendering natural waters taking fluorescence into account.

, and . Journal of Visualization and Computer Animation, 15 (5): 471-484 (2004)

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Synthetic Images of Underwater Scenes: A First Approximation., and . WSCG, page 395-402. (2001)Bq-Rtree: una estructura de datos para la visualización de entornos urbanos en tiempo real., , and . CEIG, page 125-133. Eurographics Association, (2009)Toolkit for the development of Interactive Collaborative Environments: architecture and proof of concept., , , and . Interacción, page 32. ACM, (2016)Modelling Language for Tabletop Hybrid Videogames., , and . Interacción, page 33:1-33:2. ACM, (2014)Sentic Maxine: Multimodal Affective Fusion and Emotional Paths., , , , and . ISNN (2), volume 7368 of Lecture Notes in Computer Science, page 555-565. Springer, (2012)Individualizing the New Interfaces: Extraction of User's Emotions from Facial Data., and . SIACG, page 179-185. Eurographics Association, (2006)Sentic Avatar: Multimodal Affective Conversational Agent with Common Sense., , , , and . COST 2102 Training School, volume 6456 of Lecture Notes in Computer Science, page 81-95. Springer, (2010)A mobile application to report and detect 3D body emotional poses., , , and . Expert Syst. Appl., (2019)Real-Time Facial Expression Recognition for Natural Interaction., , , , , , and . IbPRIA (2), volume 4478 of Lecture Notes in Computer Science, page 40-47. Springer, (2007)Emotracking Digital Art., , , and . HCI (2), volume 8511 of Lecture Notes in Computer Science, page 739-749. Springer, (2014)