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Uma Abordagem para Gestão de Avaliações de Ensino Baseada em um Jogo Interativo de Tabuleiro: o Ludo Educativo Atlantis An Approach to Manage Evaluations Using an Interactive Board Game: The Ludo Educational Atlantis.

, , , and . SBSI, page 525-532. ACM, (2015)

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Project Ludo at School - The Experience of using an Online Educational Game for Elementary Students., , , , , and . CSEDU (2), page 547-550. SciTePress, (2012)Risk Management in Software Product Line Engineering: a Mapping Study., , , , , and . International Journal of Software Engineering and Knowledge Engineering, 23 (4): 523-558 (2013)Applying an Approach to Develop Web Applications Considering Accessibility Practices Using Design Rationale., , , and . HCI (28), volume 373 of Communications in Computer and Information Science, page 206-210. Springer, (2013)Uma Abordagem para Gestão de Avaliações de Ensino Baseada em um Jogo Interativo de Tabuleiro: o Ludo Educativo Atlantis An Approach to Manage Evaluations Using an Interactive Board Game: The Ludo Educational Atlantis., , , and . SBSI, page 525-532. ACM, (2015)Approach to support good practices for developing accessible web applications.. University of São Paulo, Brazil, (2013)ndltd.org (oai:agregador.ibict.br.BDTD_USP:oai:teses.usp.br:tde-19042013-150117).Accessible organizational elements in wikis with model-driven development., , , and . SIGDOC, page 49-56. ACM, (2010)Uma abordagem de MDA para gerenciamento de handover ciente de contexto e embasado por feedback., , , , and . WebMedia (Companion), page 73-76. ACM, (2008)AccessibilityUtil: a tool for sharing experiences about accessibility of web artifacts., , and . SIGDOC, page 17-24. ACM, (2011)A Risk Management Approach for Software Product Line Engineering., and . SBSI, page 331-338. ACM, (2015)Panorama of the Accessibility Add-ons use in Firefox., , and . DSAI, volume 14 of Procedia Computer Science, page 311-318. Elsevier, (2012)