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First person shooters: can a smarter network save bandwidth without annoying the players?

, , , , , and . IEEE Communications Magazine, 49 (11): 190-198 (2011)

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CNSMO: A Network Services Manager/Orchestrator tool for cloud federated environments., , , , and . Med-Hoc-Net, page 1-5. IEEE, (2016)Economical analysis of experience-optimized service delivery., , , , and . CTTE, page 1-8. IEEE, (2010)First person shooters: can a smarter network save bandwidth without annoying the players?, , , , , and . IEEE Communications Magazine, 49 (11): 190-198 (2011)Application Layer Signaling for Proactive Handoff Management in All-IP Wireless Networks., , and . ICC, page 1-6. IEEE, (2009)QoS Measurement-Based CAC for an IP Telephony System., , , , and . QSHINE, volume 22 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 3-19. Springer, (2009)CNSMO: A Network Services Manager/Orchestrator Tool for Cloud Federated Environments., , , , and . CoRR, (2016)Towards Cross Stratum SLA Management with the GEYSERS Architecture., , , , , , and . ISPA, page 527-533. IEEE Computer Society, (2012)Influence of the distribution of TCRTP multiplexed flows on VoIP conversation quality., , , , , and . CCNC, page 689-690. IEEE, (2011)On the viability of a CSO architecture for on-demand virtualized cloud planning and provisioning., , , , , and . CLOUDNET, page 182-184. IEEE, (2012)Comparative of Multiplexing Policies for Online Gaming in Terms of QoS Parameters., , , , , and . IEEE Communications Letters, 15 (10): 1132-1135 (2011)