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Novel response surface methodologies with design of experiment for source localization in unknown spatial-temporal fields., , , , and . CDC, page 5724-5729. IEEE, (2014)Visualizing Ancient Greece: The Sacred Way Project., and . ICHIM, page 330. Archives & Museum Informatics, Pittsburgh, PA, USA, (1991)Large eddy simulation of industrial flares., , , and . SC Companion, page 137-138. ACM, (2011)SoniFight: Software to Provide Additional Sonification Cues to Video Games for Visually Impaired Players., , , and . The Computer Games Journal, 7 (2): 115-130 (2018)The case for SmartTrack., , , , , , , , , and . ICTD, page 458-467. IEEE, (2009)An evaluation framework for videogame based tasking of remote vehicles., , and . IE, volume 305 of ACM International Conference Proceeding Series, page 10. ACM, (2007)Skeletonisation Algorithms for Unorganised Point Clouds with Theoretical Guarantees., and . CoRR, (2019)Resolution-Independent Meshes of Superpixels., and . ISVC (1), volume 11844 of Lecture Notes in Computer Science, page 194-205. Springer, (2019)Transfer Learning with Deep CNNs for Gender Recognition and Age Estimation., and . BigData, page 2564-2571. IEEE, (2018)Optimizing weighted graph topology for robust network information dissemination., , , and . CDC, page 3329-3334. IEEE, (2012)