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Hybrid Skeletal-Surface Motion Graphs for Character Animation from 4D Performance Capture.

, , , and . ACM Trans. Graph., 34 (2): 17:1-17:14 (2015)

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Parametric Control of Captured Mesh Sequences for Real-Time Animation., , , and . MIG, volume 7060 of Lecture Notes in Computer Science, page 242-253. Springer, (2011)4D parametric motion graphs for interactive animation., , , and . I3D, page 103-110. ACM, (2012)Interactive Animation of 4D Performance Capture., , , and . IEEE Trans. Vis. Comput. Graph., 19 (5): 762-773 (2013)Learning Part-Based Models for Animation from Surface Motion Capture., and . 3DV, page 159-166. IEEE Computer Society, (2013)Space-time Editing of 3D Video Sequences., and . CVMP, page 148-157. IEEE, (2011)Parametric animation of performance-captured mesh sequences., , , and . Journal of Visualization and Computer Animation, 23 (2): 101-111 (2012)Hybrid Skeletal-Surface Motion Graphs for Character Animation from 4D Performance Capture., , , and . ACM Trans. Graph., 34 (2): 17:1-17:14 (2015)Compression Techniques for 3D Video Mesh Sequences., and . AMDO, volume 7378 of Lecture Notes in Computer Science, page 12-25. Springer, (2012)Animation Control of Surface Motion Capture., , and . IEEE Trans. Cybernetics, 43 (6): 1532-1545 (2013)Space-time representation and editing of 3D video mesh sequences.. University of Surrey, Guildford, UK, (2013)British Library, EThOS.