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ViSE: Visual Search Engine Using Multiple Networked Cameras.

, , , , and . ICPR (3), page 1204-1207. IEEE Computer Society, (2006)

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A Mobile Camera Localization Method Using Aerial-View Images., , and . ACPR, page 49-53. IEEE, (2013)Live Mixed-Reality 3D Video in Soccer Stadium., , and . ISMAR, page 178-187. IEEE Computer Society, (2003)See-Through Vision: A Visual Augmentation Method for Sensing-Web., , , , and . IPMU (2), volume 81 of Communications in Computer and Information Science, page 690-699. Springer, (2010)3D Image Display with Motion Parallax by Camera Matrix Stereo., , and . ICMCS, page 349-357. IEEE Computer Society, (1996)Compensated Visual Hull for Defective Segmentation and Occlusion., , , , , and . ICAT, page 210-217. IEEE Computer Society, (2007)Robust trajectory estimation of soccer players by using two cameras., , , and . ICPR, page 1-4. IEEE Computer Society, (2008)Large Scale Interactive AR Display Based on a Projector-Camera System., , , and . SUI, page 179. ACM, (2016)Compensated Visual Hull with GPU-Based Optimization., , , , and . PCM, volume 5353 of Lecture Notes in Computer Science, page 573-582. Springer, (2008)A Trajectory Estimation Method for Badminton Shuttlecock Utilizing Motion Blur., , , and . PSIVT, volume 8333 of Lecture Notes in Computer Science, page 325-336. Springer, (2013)Reliability-based 3D reconstruction in real environment., , , , and . ACM Multimedia, page 257-260. ACM, (2007)