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Interactive cloud rendering using temporally-coherent photon mapping., , , and . Graphics Interface, page 141-148. ACM, (2012)Progressive Spectral Ray Differentials., , , , and . VMV, page 151-158. Eurographics Association, (2014)Interactive Illumination with Coherent Shadow Maps., , , and . Rendering Techniques, page 61-72. Eurographics Association, (2007)Scalable inside-out image-based rendering., , , and . ACM Trans. Graph., 35 (6): 231 (2016)Efficient Multi-image Correspondences for On-line Light Field Video Processing., , , , , , , , and . Comput. Graph. Forum, 35 (7): 401-410 (2016)3D object class detection in the wild., , , , and . CVPR Workshops, page 1-10. IEEE Computer Society, (2015)Deep Appearance Maps., , and . CoRR, (2018)DeLight-Net: Decomposing Reflectance Maps into Specular Materials and Natural Illumination., , , , , and . CoRR, (2016)Total Denoising: Unsupervised Learning of 3D Point Cloud Cleaning., , and . CoRR, (2019)Material memex: automatic material suggestions for 3D objects., , , and . ACM Trans. Graph., 31 (6): 143:1-143:8 (2012)