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Batmen Forever: Unified Virtual Hand Metaphor for Consumer VR Setups.

, , , and . VR, page 854-855. IEEE Computer Society, (2018)

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Analysis of X3D scene, Web3D objects and media panoramas., , and . SummerSim, page 40-47. Society for Computer Simulation International / ACM DL, (2010)Batmen Forever: Unified Virtual Hand Metaphor for Consumer VR Setups., , , and . VR, page 854-855. IEEE Computer Society, (2018)On the usability of gesture interfaces in virtual reality environments., , and . CLIHC, page 100-108. ACM, (2005)A Simple RISC Microprocessor Core Designed for Digital Set-Top-Box Applications., , , and . ASAP, page 35-. IEEE Computer Society, (2000)Development of a collaborative environment applied to pediatric oncology., , , and . SAC, page 256-257. ACM, (2006)Crowd simulation rendering for web., , and . Web3D, page 159-160. ACM, (2015)CPSensys: Events monitoring and control with flexibility and mobility., , , , and . ICCE, page 558-559. IEEE, (2015)Analysis of Web-Based IoT through Heterogeneous Networks: Swarm Computing over LoRaWAN., , , , and . Sensors, 22 (2): 664 (2022)A Small-Scale and Flexible Platform for Multi-projector Systems Development., , , and . SVR, page 216-219. IEEE Computer Society, (2013)An experience using X3D for virtual cultural heritage., , , , , , , , and . Web3D, page 161-164. ACM, (2007)