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Learning Nonlinear Soft-Tissue Dynamics for Interactive Avatars.

, and . PACMCGIT, 1 (1): 10:1-10:15 (2018)

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Optimización del Cálculo de Colisiones para Mallas Deformables mediante Voxelización de Primitivas., , , and . CEIG, page 47-54. Eurographics Association, (2008)Efficient and Robust Position-Based Fluids for VFX., , and . CEIG, Eurographics Association, (2015)Interaction in Distributed Virtual Environments., , and . Eurographics (Tutorials), page 583-703. Eurographics Association, (2005)User-Centric Viewpoint Computations for Haptic Exploration and Manipulation., and . IEEE Visualization, page 311-318. IEEE Computer Society, (2001)Haptic navigation along filiform neural structures., , and . World Haptics, page 71-76. IEEE Computer Society, (2011)Six-oof haptic interaction with fluids, solids, and their transitions., , , and . World Haptics, page 157-162. IEEE, (2013)Crumpling sound synthesis., , , , and . ACM Trans. Graph., 35 (6): 181:1-181:11 (2016)Virtual Reality Software and Technology., , and . IEEE Computer Graphics and Applications, 28 (6): 18-19 (2008)Aggregate Constraints for Virtual Manipulation with Soft Fingers., , , and . IEEE Trans. Vis. Comput. Graph., 21 (4): 452-461 (2015)Efficient nonlinear skin simulation for multi-finger tactile rendering., , , , , and . HAPTICS, page 155-160. IEEE, (2016)