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Animation wrinkling: augmenting coarse cloth simulations with realistic-looking wrinkles.

, , , , and . ACM Trans. Graph., 29 (6): 157 (2010)

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Adding dynamics to sketch-based character animations., , , and . SBIM, page 27-34. Eurographics Association, (2015)Animation wrinkling: augmenting coarse cloth simulations with realistic-looking wrinkles., , , , and . ACM Trans. Graph., 29 (6): 157 (2010)Interactive Generation of Time-evolving, Snow-Covered Landscapes with Avalanches., , , , , and . Comput. Graph. Forum, 37 (2): 497-509 (2018)Super-helices for predicting the dynamics of natural hair., , , , , and . ACM Trans. Graph., 25 (3): 1180-1187 (2006)Design preserving garment transfer., , , and . ACM Trans. Graph., 31 (4): 36:1-36:11 (2012)Sketch-based modeling., , , and . SIGGRAPH ASIA Courses, page 18:1-18:222. ACM, (2016)Understanding Hand Degrees of Freedom and Natural Gestures for 3D Interaction on Tabletop., , and . INTERACT (1), volume 8117 of Lecture Notes in Computer Science, page 297-314. Springer, (2013)Morphable model of quadrupeds skeletons for animating 3D animals., , , and . Symposium on Computer Animation, page 135-142. ACM, (2005)Dendry: a procedural model for dendritic patterns., , , , , and . I3D, page 16:1-16:9. ACM, (2019)Hierarchical motion brushes for animation instancing., , , , , , , , and . NPAR, page 71-79. ACM, (2014)