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Simple Motion Textures for Ambient Affect.

, , and . Computational Aesthetics, page 89-96. Eurographics Association, (2011)

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The effects of ambient motion speed on player performance in video games., , and . IGIC, page 1-5. IEEE, (2012)Moving Icons: Detection and Distraction., , and . INTERACT, page 157-165. IOS Press, (2001)Smart Homes or Smart Occupants? Supporting Aware Living in the Home., , and . INTERACT (2), volume 6947 of Lecture Notes in Computer Science, page 52-64. Springer, (2011)Plexus: An Interactive Visualization Tool for Analyzing Public Emotions from Twitter Data., , and . CoRR, (2017)Personal Visualization and Personal Visual Analytics., , , , , , , and . IEEE Trans. Vis. Comput. Graph., 21 (3): 420-433 (2015)Exploring Ambient and Artistic Visualization for Residential Energy Use Feedback., and . IEEE Trans. Vis. Comput. Graph., 17 (12): 2489-2497 (2011)Designing Portable Collaborative Networks., and . ACM Queue, 1 (3): 40-49 (2003)Affective Color in Visualization., , and . CHI, page 1364-1374. ACM, (2017)Time-Turner: Designing for Reflection and Remembrance of Moments in the Home., , , , and . CHI, page 179. ACM, (2018)The Continuous Zoom: A Constrained Fisheye Technique for Viewing and Navigating Large Information Spaces., , , and . ACM Symposium on User Interface Software and Technology, page 207-215. ACM, (1995)