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Digital Mont'e Prama: Exploring Large Collections of Detailed 3D Models of Sculptures.

, , , , and . JOCCH, 9 (4): 18:1-18:23 (2016)

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Visual Enhancements for Improved Interactive Rendering on Light Field Displays., , , , and . Eurographics Italian Chapter Conference, page 1-7. Eurographics, (2011)Tracking the Movement of Surgical Tools in a Virtual Temporal Bone Dissection Simulator., , , , and . IS4TH, volume 2673 of Lecture Notes in Computer Science, page 100-107. Springer, (2003)Interactive Mapping of Indoor Building Structures through Mobile Devices., , and . 3DV (Workshops), page 103-110. IEEE Computer Society, (2014)978-1-4799-7000-1.A framework for GPU-accelerated exploration of massive time-varying rectilinear scalar volumes., , and . Comput. Graph. Forum, 38 (3): 53-66 (2019)Interactive 3D Exploration of a Virtual Sculpture Collection: an Analysis of User Behavior in Museum Settings., , , and . GCH, page 109-118. Eurographics Association, (2016)Shape analysis of 3D nanoscale reconstructions of brain cell nuclear envelopes by implicit and explicit parametric representations., , , , , , , , and . Comput. Graph. X, (2019)Probabilistic Occlusion Culling using Confidence Maps for High-Quality Rendering of Large Particle Data, , , , and . IEEE transactions on visualization and computer graphics, 28 (1): 573-582 (2022)Split-Voxel: A Simple Discontinuity-Preserving Voxel Representation for Volume Rendering., , , and . Volume Graphics, page 21-28. Eurographics Association, (2010)Data-Driven Analysis of Virtual 3D Exploration of a Large Sculpture Collection in Real-World Museum Exhibitions., , , , and . JOCCH, 11 (1): 2:1-2:20 (2018)IsoCam: Interactive Visual Exploration of Massive Cultural Heritage Models on Large Projection Setups., , , , , and . JOCCH, 7 (2): 12:1-12:24 (2014)