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Paving the Way for Real-Time Delphi in Information Systems Research: A Synthesis of Survey Instrument Designs and Feedback Mechanisms.

, , , and . ECIS, page 89. (2018)

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Gamification of Enterprise Systems: A Synthesis of Mechanics, Dynamics, and Risks., , , and . CoRR, (2019)One Size does not Fit All: Information Security and Information Privacy for genomic Cloud Services., , and . ECIS, page Research-in-Progress Paper 75. (2016)Investigating the Relationship Between User Ratings and Gamification - A Review of mHealth Apps in the Apple App Store and Google Play Store., , and . HICSS, page 1-10. ScholarSpace / AIS Electronic Library (AISeL), (2019)What is Really Going On at Your Cloud Service Provider? Creating Trustworthy Certifications by Continuous Auditing., , , and . HICSS, page 5352-5361. IEEE Computer Society, (2015)Exploring Cloudy Collaboration in Healthcare: An Evaluation Framework of Cloud Computing Services for Hospitals., , and . HICSS, page 979-988. IEEE Computer Society, (2016)iRODS metadata management for a cancer genome analysis workflow., , , , , , and . BMC Bioinformatics, 20 (1): 29:1-29:8 (2019)Gamification in Health Behavior Change Support Systems - A Synthesis of Unintended Side Effects., , , , and . Wirtschaftsinformatik, page 1032-1046. University of Siegen, Germany / AISeL, (2019)What's in the Game? Developing a Taxonomy of Gamification Concepts for Health Apps., , , and . HICSS, page 1-10. ScholarSpace / AIS Electronic Library (AISeL), (2018)Paving the Way for Real-Time Delphi in Information Systems Research: A Synthesis of Survey Instrument Designs and Feedback Mechanisms., , , and . ECIS, page 89. (2018)State of Play: A Citation Network Analysis of Healthcare Gamification Studies., , , and . ECIS, page 173. (2018)