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Glove Based User Interaction Techniques for Augmented Reality in an Outdoor Environment., and . Virtual Reality, 6 (3): 167-180 (2002)Usability and playability issues for arquake., , , and . IWEC, volume 240 of IFIP Conference Proceedings, page 455-462. Kluwer, (2002)A Lightweight UI Software Infrastructure for Wrist-Based Displays: If Your Microwave Oven Could Talk to Your Watch, What Would It Say?, , , , and . ICITA (2), page 265-270. IEEE Computer Society, (2005)An Animated 3D Manipulator for Distributed Collaborative Window-Based Applications., and . AUIC, page 116-123. IEEE Computer Society, (2001)Web 2.0 Meets Wearable Augmented Reality., , , and . ISWC, page 151-152. IEEE Computer Society, (2009)Superman vs Giant: A Study on Spatial Perception for a Multi-Scale Mixed Reality Flying Telepresence Interface., , , , and . IEEE Trans. Vis. Comput. Graph., 24 (11): 2974-2982 (2018)Warping to Enhance 3D User Interfaces.. APCHI, page 169-175. IEEE Computer Society, (1998)Poster: Spatial Augmented Reality user interface techniques for room size modeling tasks., and . 3DUI, page 155-156. IEEE Computer Society, (2013)Large Scale Spatial Augmented Reality for Design and Prototyping., , , , , and . Handbook of Augmented Reality, Springer, (2011)Context-aware design pattern for situated analytics: Blended Model View Controller., , , and . J. Vis. Lang. Comput., (2018)