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Blueprint for Software Engineering in Technology Enhanced Learning Projects., , , , and . EC-TEL, volume 8719 of Lecture Notes in Computer Science, page 404-409. Springer, (2014)Co-Design of Gamified Mixed Reality Applications., , and . ISMAR Adjunct, page 315-317. IEEE, (2018)Peer-to-Peer Video Streaming in HTML5 with WebTorrent., and . ICWE, volume 10845 of Lecture Notes in Computer Science, page 404-419. Springer, (2018)Session mobility for collaborative pervasive apps using XMPP., , and . PerCom Workshops, page 169-174. IEEE, (2013)DireWolf Goes Pack Hunting: A Peer-to-Peer Approach for Secure Low Latency Widget Distribution Using WebRTC., , and . ICWE, volume 8541 of Lecture Notes in Computer Science, page 507-510. Springer, (2014)Community Learning Analytics with Industry 4.0 and Wearable Sensor Data., and . iLRN, volume 725 of Communications in Computer and Information Science, page 142-151. Springer, (2017)DevOpsUse for Rapid Training of Agile Practices Within Undergraduate and Startup Communities., , , and . EC-TEL, volume 9891 of Lecture Notes in Computer Science, page 570-574. Springer, (2016)A Conceptual Model for Digital Shadows in Industry and Its Application, , , , , , , , , and 8 other author(s). Conceptual Modeling : 40th International Conference, ER 2021, Virtual Event, October 18-21, 2021, Proceedings, 13011, page 271-281. Cham, Springer, (2021)Immersive Community Analytics for Wearable Enhanced Learning., , and . HCI (26), volume 11591 of Lecture Notes in Computer Science, page 162-174. Springer, (2019)Augmented Reality Lernkontexte - Eine Europäische Perspektive(Augmented Reality Learning Contexts - An European Perspective)., , and . DeLFI Workshops, volume 2250 of CEUR Workshop Proceedings, CEUR-WS.org, (2018)