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The Value of Information Cues for Lifelog Video Navigation

, , , and . Proceeding of MUM '16 Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, (2016)

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Understanding the ergonomic constraints in designing for touch surfaces., , , , and . MobileHCI, page 33:1-33:9. ACM, (2017)A Taxonomy of Microinteractions: Defining Microgestures Based on Ergonomic and Scenario-Dependent Requirements., , , and . INTERACT (1), volume 6946 of Lecture Notes in Computer Science, page 559-575. Springer, (2011)WIM: Fast Locomotion in Virtual Reality with Spatial Orientation Gain & without Motion Sickness., and . MUM, page 19-24. ACM, (2018)Ubiquitous grasp interfaces.. Tangible and Embedded Interaction, page 377-378. ACM, (2013)Self-actuated displays for vertical surfaces, , , , , , and . Human-Computer Interaction - INTERACT 2015 : 15th IFIP TC 13 International Conference, 9299, page 282-299. Cham, Springer, (2015)Determining the characteristics of preferred virtual faces using an avatar generator, , , and . CHI PLAY 2015 : proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play, page 221-230. New York, NY, ACM, (2015)Touch Accessibility on the Front and the Back of held Tablet Devices, , and . In Proceedings of EuroHaptics 2014, EuroHaptics, (2014)Lifelogging: You’re Wearing a Camera?, , , and . IEEE Pervasive Computing Magazine, (2014)Interaction techniques for window management on large high-resolution displays., , , , , , and . MUM, page 241-247. ACM, (2017)Furniture CGI Presentation as 2D Renderings or Virtual Reality?, , , , and . Mensch & Computer, page 589-592. GI / ACM, (2019)