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Community-based game design: experiments on social games for commonsense data collection.

, , , , , , and . KDD Workshop on Human Computation, page 15-22. ACM, (2009)

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Robust Principal Component Analysis with Side Information., , and . ICML, volume 48 of JMLR Workshop and Conference Proceedings, page 2291-2299. JMLR.org, (2016)Goal-Directed Inductive Matrix Completion., , , , and . KDD, page 1165-1174. ACM, (2016)Scalable clustering of signed networks using balance normalized cut., , and . CIKM, page 615-624. ACM, (2012)Prediction and clustering in signed networks: a local to global perspective., , , , and . J. Mach. Learn. Res., 15 (1): 1177-1213 (2014)Rank Aggregation and Prediction with Item Features., , and . AISTATS, volume 54 of Proceedings of Machine Learning Research, page 748-756. PMLR, (2017)Community-based game design: experiments on social games for commonsense data collection., , , , , , and . KDD Workshop on Human Computation, page 15-22. ACM, (2009)Matrix Completion with Noisy Side Information., , and . NIPS, page 3447-3455. (2015)Using Side Information to Reliably Learn Low-Rank Matrices from Missing and Corrupted Observations., , and . J. Mach. Learn. Res., (2018)Prediction and Clustering in Signed Networks: A Local to Global Perspective, , , , and . CoRR, (2013)Exploiting longer cycles for link prediction in signed networks., , , and . CIKM, page 1157-1162. ACM, (2011)