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Extrusion-based ceramics printing with strictly-continuous deposition.

, , , and . ACM Trans. Graph., 38 (6): 194:1-194:11 (2019)

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Physically based simulation of cloth on distributed memory architectures., and . Parallel Computing, 33 (6): 377-390 (2007)ChaCra: An Interactive Design System for Rapid Character Crafting., , , , , and . Symposium on Computer Animation, page 123-130. Eurographics Association, (2014)FEPR: fast energy projection for real-time simulation of deformable objects., , , , and . ACM Trans. Graph., 37 (4): 79:1-79:12 (2018)Deformable objects alive!, , , , , and . ACM Trans. Graph., 31 (4): 69:1-69:9 (2012)Interactive physically-based shape editing., , , and . Symposium on Solid and Physical Modeling, page 79-89. ACM, (2008)Efficient simulation of secondary motion in rig-space., , , , and . Symposium on Computer Animation, page 165-171. ACM, (2013)Extrusion-based ceramics printing with strictly-continuous deposition., , , and . ACM Trans. Graph., 38 (6): 194:1-194:11 (2019)Modelling Effects of Wind Fields in Cloth Animation., , , and . WSCG, page 205-212. (2004)Stenciling: Designing Structurally-Sound Surfaces with Decorative Patterns., , and . Comput. Graph. Forum, 35 (5): 101-110 (2016)Subspace clothing simulation using adaptive bases., , , , , , , and . ACM Trans. Graph., 33 (4): 105:1-105:9 (2014)