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Function Approximation with the Sweeping Hinge Algorithm.

, , and . NIPS, page 535-541. The MIT Press, (1997)

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Discount and speed/execution tradeoffs in Markov Decision Process games., , , and . CIG, page 79-86. IEEE, (2011)Demonstration of Multiagent Reinforcement Learning Applied to Traffic Light Signal Control., , , and . PAAMS, volume 11523 of Lecture Notes in Computer Science, page 255-258. Springer, (2019)Multiagent Reinforcement Learning Applied to Traffic Light Signal Control., , , and . PAAMS, volume 11523 of Lecture Notes in Computer Science, page 115-126. Springer, (2019)Locally Linear Minimum Spanning Trees for Manifold Learning., and . ICMLA (1), page 21-26. IEEE, (2013)Algorithms for parallel boosting., and . ICMLA, IEEE Computer Society, (2005)Boosting of support vector machines with application to editing., , and . ICMLA, IEEE Computer Society, (2005)Optimal Nudging: Solving Average-Reward Semi-Markov Decision Processes as a Minimal Sequence of Cumulative Tasks., , and . CoRR, (2015)Online Pairwise Ranking Based on Graph Edge-Connectivity., , , and . IBICA, volume 424 of Advances in Intelligent Systems and Computing, page 499-509. Springer, (2015)Further Explanation of the Effectiveness of Voting Methods: The Game between Margins and Weights., , and . COLT/EuroCOLT, volume 2111 of Lecture Notes in Computer Science, page 241-255. Springer, (2001)Self bounding genetic algorithms for machine learning., and . ICMLA, IEEE Computer Society, (2005)