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Rethinking Redirected Walking: On the Use of Curvature Gains Beyond Perceptual Limitations and Revisiting Bending Gains., , , , , and . ISMAR, page 115-122. IEEE, (2018)FusionKit: a generic toolkit for skeleton, marker and rigid-body tracking., , , and . EICS, page 73-84. ACM, (2016)VRSpinning: Exploring the Design Space of a 1D Rotation Platform to Increase the Perception of Self-Motion in VR., , , , , and . Conference on Designing Interactive Systems, page 99-108. ACM, (2018)homeBLOX: making home automation usable., , , , , and . UbiComp (Adjunct Publication), page 295-298. ACM, (2013)homeBLOX: introducing process-driven home automation., , , , , and . UbiComp (Adjunct Publication), page 801-808. ACM, (2013)Presenting a Holistic Framework for Scalable, Marker-less Motion Capturing: Skeletal Tracking Performance Analysis, Sensor Fusion Algorithms and Usage in Automotive Industry., , , , , and . JVRB, (2017)A Demonstration of VRSpinning: Exploring the Design Space of a 1D Rotation Platform to Increase the Perception of Self-Motion in VR., , , , , and . UIST (Adjunct Volume), page 185-187. ACM, (2018)VaiR: Simulating 3D Airflows in Virtual Reality., , , , , and . CHI, page 5669-5677. ACM, (2017)EyeVR: low-cost VR eye-based interaction., , and . UbiComp Adjunct, page 277-280. ACM, (2016)Augmenting Human Hearing Through Interactive Auditory Mediated Reality., , , and . UIST (Adjunct Volume), page 69-71. ACM, (2018)