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Level-Set Segmentation From Multiple Non-Uniform Volume Datasets.

, , , and . IEEE Visualization, page 179-186. (2002)

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Level-Set Segmentation From Multiple Non-Uniform Volume Datasets., , , and . IEEE Visualization, page 179-186. (2002)Contour-Based Surface Reconstruction using Implicit Curve Fitting, and Distance Field Filtering and Interpolation., , , and . Volume Graphics, page 95-102. Eurographics Association, (2006)Destroying LA for "2012"., , , , , , , , , and . SIGGRAPH Talks, ACM, (2010)An efficient level set toolkit for visual effects.. SIGGRAPH Talks, ACM, (2009)Novel algorithm for sparse and parallel fast sweeping: efficient computation of sparse signed distance fields.. SIGGRAPH Talks, page 74:1-74:2. ACM, (2017)Jack's frost: controllable magic frost simulations for Rise of the Guardians., , and . SIGGRAPH Talks, page 16:1. ACM, (2013)Contour-based surface reconstruction using MPU implicit models., , , , and . Graphical Models, 69 (2): 139-157 (2007)A PML-based nonreflective boundary for free surface fluid animation., , and . ACM Trans. Graph., 29 (5): 136:1-136:17 (2010)Blobtacular: surfacing particle system in "Pirates of the Caribbean 3"., , and . SIGGRAPH Sketches, page 20. ACM, (2007)Large scale simulation and surfacing of water and ice effects in Dragons 2., , , and . SIGGRAPH Talks, page 11:1. ACM, (2014)