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Chained segment offsetting for ray-based solid representations., , , and . Computers & Graphics, (2015)CLOUDIZER: plateforme de distribution des services dans une architecture de type cloud., , and . EGC, volume RNTI-E-23 of Revue des Nouvelles Technologies de l'Information, page 609-612. Hermann-Éditions, (2012)Invisible Seams., , , and . Comput. Graph. Forum, 29 (4): 1489-1496 (2010)Relighting Photographs of Tree Canopies., , , and . IEEE Trans. Vis. Comput. Graph., 17 (10): 1459-1474 (2011)Parallel Patch?based Texture Synthesis., and . High Performance Graphics, page 115-124. Eurographics Association, (2012)Proxy-Guided Texture Synthesis for Rendering Natural Scenes., , , and . VMV, page 87-95. Eurographics Association, (2010)Instant Texture Synthesis by Numbers., , , and . VMV, page 81-85. Eurographics Association, (2010)Part IV: runtime texture synthesis.. SIGGRAPH Courses, page 4. ACM, (2007)Runtime Prediction Error Levels for Virtual Machine Placement in IaaS Cloud., and . ANT/SEIT, volume 130 of Procedia Computer Science, page 368-375. Elsevier, (2018)Iterative Carving for Self-supporting 3D Printed Cavities., and . Eurographics (Short Papers), page 41-44. Eurographics Association, (2018)