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Repeatability of facial electromyography (EMG) activity over corrugator supercilii and zygomaticus major on differentiating various emotions.

, , , , , , and . J. Ambient Intelligence and Humanized Computing, 3 (1): 3-10 (2012)

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The Future of Socio-Technical Design for Ubiquitous Computing Systems., , and . Socio-technical Design of Ubiquitous Computing Systems, Springer, (2014)Facial electromyography (fEMG) activities in response to affective visual stimulation., , , , , , and . WACI, page 45-49. IEEE, (2011)MiMAG: mining coherent subgraphs in multi-layer graphs with edge labels., , , and . Knowl. Inf. Syst., 50 (2): 417-446 (2017)Is There a Biological Basis for Success in Human Companion Interaction? - Results from a Transsituational Study., , , , , , , and . HCI (1), volume 9731 of Lecture Notes in Computer Science, page 77-88. Springer, (2016)Enabling Educators to Design Serious Games - A Serious Game Logic and Structure Modeling Language., , , and . EC-TEL, volume 8095 of Lecture Notes in Computer Science, page 643-644. Springer, (2013)Mining coherent subgraphs in multi-layer graphs with edge labels., , , and . KDD, page 1258-1266. ACM, (2012)Evaluation of the PIT Corpus Or What a Difference a Face Makes?, , , and . LREC, European Language Resources Association, (2010)Wizard-of-Oz Data Collection for Perception and Interaction in Multi-User Environments., , , , , , , , , and . LREC, page 2014-2017. European Language Resources Association (ELRA), (2006)Twenty Software Requirement Patterns to Specify Recommender Systems that Users will Trust., , and . ECIS, page 185. (2012)Understanding the Formation of Trust., , , , and . Socio-technical Design of Ubiquitous Computing Systems, Springer, (2014)