Author of the publication

A Method for Learning Macro-Actions for Virtual Characters Using Programming by Demonstration and Reinforcement Learning.

, and . JIPS, 8 (3): 409-420 (2012)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Real-time terrain reconstruction using 3D flag map for point clouds., and . Multimedia Tools Appl., 74 (10): 3459-3475 (2015)A Method for Learning Macro-Actions for Virtual Characters Using Programming by Demonstration and Reinforcement Learning., and . JIPS, 8 (3): 409-420 (2012)Q-learning Reward Propagation Method for Reducing the Transmission Power of Sensor Nodes in Wireless Sensor Networks., , and . Wireless Personal Communications, 73 (2): 257-273 (2013)Real-time 3D reconstruction method using massive multi-sensor data analysis and fusion., and . The Journal of Supercomputing, 75 (6): 3229-3248 (2019)Design and implementation of a same-user identification system in invoked reality space., , , , , and . Multimedia Tools Appl., 76 (9): 11429-11447 (2017)Advanced Machine Learning for Gesture Learning and Recognition Based on Intelligent Big Data of Heterogeneous Sensors., , , , and . Symmetry, 11 (7): 929 (2019)Classifying 3D objects in LiDAR point clouds with a back-propagation neural network., , , , and . HCIS, (2018)A BCI Contents Development Method Based Templates., , and . ICITCS, volume 215 of Lecture Notes in Electrical Engineering, page 829-835. Springer, (2012)Context activity selection and scheduling in context-driven simulation., , , and . SpringSim (TMS-DEVS), page 9. ACM, (2014)Gesture-Based NUI Application for Real-Time Path Modification., , , , and . DASC, page 446-449. IEEE Computer Society, (2013)