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Applications of pixel textures in visualization and realistic image synthesis.

, , , and . SI3D, page 127-134. ACM, (1999)

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Compression and rendering of iso-surfaces and point sampled geometry., , and . The Visual Computer, 22 (8): 517-530 (2006)Efficient Geometry Compression for GPU-based Decoding in Realtime Terrain Rendering., , and . Comput. Graph. Forum, 28 (1): 67-83 (2009)A Survey of Physically Based Simulation of Cuts in Deformable Bodies., , and . Comput. Graph. Forum, 34 (6): 161-187 (2015)Compression Domain Rendering of Time-Resolved Volume Data.. IEEE Visualization, page 168-175. (1995)Freeform Image., , and . Pacific Conference on Computer Graphics and Applications, page 27-36. IEEE Computer Society, (2007)Interactive Deformations with Multigrid Skeletal Constraints., , , and . VRIPHYS, page 39-47. Eurographics Association, (2010)Physically-based Simulation of Cuts in Deformable Bodies: A Survey., , and . Eurographics (State of the Art Reports), page 1-19. Eurographics Association, (2014)Volumetric Isosurface Rendering with Deep Learning-Based Super-Resolution., , , and . CoRR, (2019)Narrow Band FLIP for Liquid Simulations., , , , and . Comput. Graph. Forum, 35 (2): 225-232 (2016)Time-Hierarchical Clustering and Visualization of Weather Forecast Ensembles., , , and . IEEE Trans. Vis. Comput. Graph., 23 (1): 831-840 (2017)