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Kinect-based augmented reality projection with perspective correction.

, , , and . SIGGRAPH Posters, page 79. ACM, (2011)

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An Empirical Study on Human Flying Imagery Using EEG., , and . ADMA, volume 13087 of Lecture Notes in Computer Science, page 18-32. Springer, (2021)Kinect-based augmented reality projection with perspective correction., , , and . SIGGRAPH Posters, page 79. ACM, (2011)An Optimized Scheme of Mel Frequency Cepstral Coefficient for Multi-sensor Sign Language Recognition., , , , , and . SmartCom, volume 10135 of Lecture Notes in Computer Science, page 224-235. Springer, (2016)The new pCubee: multi-touch perspective-corrected cubic display., , and . CHI Extended Abstracts, page 419-422. ACM, (2014)A 3D cubic puzzle in pCubee., , , and . 3DUI, page 135-136. IEEE Computer Society, (2011)