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Building Physical Props for Imagining Future Recommender Systems., and . HUMANIZE@IUI, page 39-43. ACM, (2017)"I'd like it to do the opposite": Music-Making Between Recommendation and Obstruction., , and . DMRS, volume 1533 of CEUR Workshop Proceedings, page 9-16. CEUR-WS.org, (2015)Making Secret Pockets., and . CHI Extended Abstracts, ACM, (2018)Giantsteps - progress towards developing intelligent and collaborative interfaces for music production and performance., , , , , , and . ICME Workshops, page 1-4. IEEE Computer Society, (2015)Anti-Solutionist Strategies: Seriously Silly Design Fiction., , , and . CHI, page 4968-4978. ACM, (2016)GiantSteps: Semi-Structured Conversations with Musicians., and . CHI Extended Abstracts, page 2295-2300. ACM, (2015)reGossip: Playing Games at Interact 2001., , and . INTERACT, page 813-814. IOS Press, (2001)A Prototype for Exploration of Computational Strangeness in the Context of Rhythm Variation., and . UMAP (Extended Proceedings), volume 1618 of CEUR Workshop Proceedings, CEUR-WS.org, (2016)Learning from the Crackle Exhibition., and . Tangible and Embedded Interaction, page 225-231. ACM, (2017)Doing things backwards: the OWL project., and . OZCHI, volume 411 of ACM International Conference Proceeding Series, page 357-360. ACM, (2009)