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Saving is fun: designing a persuasive game for power conservation., , , , , , , , , and 2 other author(s). Advances in Computer Entertainment Technology, page 16. ACM, (2011)Comparative Analysis of SMP Click Scheduling Techniques., , , and . QoS-IP, volume 3375 of Lecture Notes in Computer Science, page 379-389. Springer, (2005)Tailoring Feedback to Users' Actions in a Persuasive Game for Household Electricity Conservation., , , , , , , and . PERSUASIVE, volume 7284 of Lecture Notes in Computer Science, page 100-111. Springer, (2012)