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Suitability of Searching and Representing Multimedia Learning Resources in a 3-D Virtual Gaming Environment.

, , and . IEEE Trans. Instrumentation and Measurement, 57 (9): 1830-1839 (2008)

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A Unified Formulation of the Multicast Lifetime Optimization Problem in WANETs., , , and . ICWN, page 381-386. CSREA Press, (2008)Music indexing and retrieval., , and . VECIMS, page 83-87. IEEE, (2004)A Dominating Set Based Peer-to-Peer Protocol for Real-Time Multi-source Collaboration., , and . WETICE, page 119-124. IEEE Computer Society, (2007)C2PS: A Digital Twin Architecture Reference Model for the Cloud-Based Cyber-Physical Systems., and . IEEE Access, (2017)ISO/IEEE 11073 Personal Health Device (X73-PHD) Standards Compliant Systems: A Systematic Literature Review., , and . IEEE Access, (2019)Haptic rehabilitation exercises performance evaluation using automated inference systems., , , and . IJAMC, 3 (1/2): 197-214 (2009)Multimodal fusion for multimedia analysis: a survey., , , and . Multimedia Syst., 16 (6): 345-379 (2010)Human perception of haptic-to-video and haptic-to-audio skew in multimedia applications., , , , and . TOMCCAP, 9 (2): 9:1-9:16 (2013)An Overview of Serious Games., , and . Int. J. Computer Games Technology, (2014)Haptic Virtual Rehabilitation Exercises for Poststroke Diagnosis., , , , and . IEEE Trans. Instrumentation and Measurement, 57 (9): 1876-1884 (2008)