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Virtual Environments in the Diagnosis, Prevention, and Intervention of Age-Related Diseases: A Review of VR Scenarios Proposed in the EC VETERAN Project.

, , , , , , , , , , , , , , , , and . Cyberpsy., Behavior, and Soc. Networking, 2 (6): 577-591 (1999)

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Univ. -Prof. Dr. rer. nat. Ingrid Weiß University of Stuttgart

Data for: Feather keratin in Pavo cristatus: A tentative structure, , , and . Dataset, (2024)Related to: Russ P, Kirchner HOK, Peterlik H, Weiss IM. Feather keratin in Pavo cristatus: A tentative structure. BIORXIV/2024/611866. doi: 10.1101/2024.09.08.611866.

Matthias Weiß University of Stuttgart

Variant generation of software-defined mechatronic systems in model-based systems engineering, , , and . 2022 IEEE 27th International Conference on Emerging Technologies and Factory Automation (ETFA), Piscataway, IEEE, (2022)
 

Other publications of authors with the same name

BusWorld: An Analog Pilot Test of a Virtual Environment Designed to Treat Posttraumatic Stress Disorder Originating from a Terrorist Suicide Bomb Attack., , , , and . Cyberpsy., Behavior, and Soc. Networking, 11 (6): 775-777 (2008)Enhancing Social Communication in High-Functioning Children with Autism through a Co-Located Interface., , , , , , , and . MMSP, page 18-21. IEEE, (2007)Co-narrating a conflict: An interactive tabletop to facilitate attitudinal shifts., , , , and . ACM Trans. Comput.-Hum. Interact., 19 (3): 24:1-24:30 (2012)Collaborative Puzzle Game: a tabletop interactive game for fostering collaboration in children with Autism Spectrum Disorders (ASD)., , , , , , , , and . ITS, page 197-204. ACM, (2009)Negotiation Strategy Video Modeling Training for Adolescents with Autism Spectrum Disorder: A Usability Study., , and . Int. J. Hum. Comput. Interaction, 31 (7): 472-480 (2015)COACH - Cumulative Online Algorithm for Classification of Handwriting Deficiencies., , , and . AAAI, page 1725-1730. AAAI Press, (2008)Telepresence under Exceptional Circumstances: Enriching the Connection to School for Sick Children., , , and . INTERACT, page 617-624. IOS Press, (2001)Virtual Environments in the Diagnosis, Prevention, and Intervention of Age-Related Diseases: A Review of VR Scenarios Proposed in the EC VETERAN Project., , , , , , , , , and 7 other author(s). Cyberpsy., Behavior, and Soc. Networking, 2 (6): 577-591 (1999)Technology-Enhanced Learning Communities on a Continuum between Ambient to Designed: What Can We Learn by Synthesizing Multiple Research Perspectives?, , , , , , , , , and 8 other author(s). CSCL, International Society of the Learning Sciences, (2015)The Virtual Hand Illusion and Body Ownership., , and . EuroHaptics, volume 5024 of Lecture Notes in Computer Science, page 367-372. Springer, (2008)