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Interactive Volume Rendering on Standard PC Graphics Hardware Using Multi-Textures and Multi-Stage Rasterization.

, , , , and . Workshop on Graphics Hardware, page 109-118. The Eurographics Association, (2000)

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Opacity Peeling for Direct Volume Rendering., and . Comput. Graph. Forum, 25 (3): 597-606 (2006)Raycasting of Light Field Galleries from Volumetric Data., , and . Comput. Graph. Forum, 27 (3): 839-846 (2008)Advanced Volume Illumination with Unconstrained Light Source Positioning., , and . IEEE Computer Graphics and Applications, 30 (6): 29-41 (2010)Segmentierungsfreie Visualisierung des Gehirns für direktes Volume Rendering., , , , and . Bildverarbeitung für die Medizin, page 333-337. Springer, (2007)Volume rendering techniques for general purpose graphics hardware.. University of Erlangen-Nuremberg, (2004)Intraoperative Registration on Standard PC Graphics Hardware., , , , , and . Bildverarbeitung für die Medizin, volume 56 of CEUR Workshop Proceedings, page 334-337. Springer, (2002)Volume rendering techniques for general purpose graphics hardware = Techniken der Volumenvisualisierung auf universell einsetzbarer Graphik-Hardware.. University of Erlangen-Nuremberg, Germany, (2002)Interactive Volume Rendering on Standard PC Graphics Hardware Using Multi-Textures and Multi-Stage Rasterization., , , , and . Workshop on Graphics Hardware, page 109-118. The Eurographics Association, (2000)Fast Analysis of Intracranial Aneurysms Based on Interactive Direct Volume Rendering and CTA., , , , and . MICCAI, volume 1496 of Lecture Notes in Computer Science, page 660-669. Springer, (1998)Interactive volumetric lighting simulating scattering and shadowing., , and . PacificVis, page 169-176. IEEE Computer Society, (2010)