Author of the publication

Haptically augmented remote speech communication: a study of user practices and experiences.

, , , , , and . NordiCHI, page 361-369. ACM, (2012)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Seriously fun: exploring how to combine promoting health awareness and engaging gameplay., , , and . MindTrek, page 18-22. ACM, (2008)Carpe diem: exploring user experience and intimacy in eye-based video conferencing., , , , and . MUM, page 113-122. ACM, (2011)User experiences of mobile audio conferencing with spatial audio, haptics and gestures., , , , , and . ICMI, page 59-66. ACM, (2013)Haptically augmented remote speech communication: a study of user practices and experiences., , , , , and . NordiCHI, page 361-369. ACM, (2012)Two user studies on creation and evaluation of use scenarios for mixed reality communication., , , , , and . AVI, page 588-595. ACM, (2012)User experience and usage scenarios of audio-tactile interaction with virtual objects in a physical environment., , , , and . DPPI, page 67-76. ACM, (2013)Assessing the applicability of modular playability heuristics for evaluating health-enhancing games., and . MindTrek, page 147-150. ACM, (2010)User experiences and expectations of vibrotactile, thermal and squeeze feedback in interpersonal communication., , and . BCS HCI, page 205-214. British Computer Society, (2012)Exploring usage scenarios on social devices: balancing between surprise and user control., , , , and . DPPI, page 96-105. ACM, (2013)