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Mapping Images to Target Devices: Spatial, Temporal, Stereo, Tone, and Color.

, , , , , , , , and . Eurographics (Tutorials), Eurographics Association, (2012)

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Automatic photo-to-terrain alignment for the annotation of mountain pictures., , , and . CVPR, page 41-48. IEEE Computer Society, (2011)Bent Normals and Cones in Screen-space., , , and . VMV, page 177-182. Eurographics Association, (2011)Photo zoom: high resolution from unordered image collections., , , and . SIGGRAPH Posters, page 132:1. ACM, (2010)An Interactive Information Visualization Approach to Physically-Based Rendering., , , , , and . VMV, Eurographics Association, (2016)Beyond triangles: gigavoxels effects in video games., , , , and . SIGGRAPH Posters, ACM, (2009)Spatio-temporal upsampling on the GPU., , , and . SI3D, page 91-98. ACM, (2010)The reduced immersed method for real-time fluid-elastic solid interaction and contact simulation., , , and . ACM Trans. Graph., 38 (6): 191:1-191:16 (2019)Perception-driven Accelerated Rendering., , , , , , , , , and 2 other author(s). Comput. Graph. Forum, 36 (2): 611-643 (2017)Modeling n-Symmetry Vector Fields using Higher-Order Energies., , , and . ACM Trans. Graph., 37 (2): 18:1-18:18 (2018)Multiscale Visualization and Exploration of Large Bipartite Graphs., , , , , and . Comput. Graph. Forum, 37 (3): 549-560 (2018)